eSports is a competitive online video gaming in the form of professional sport. It has been prevalent in the US, Europe, and Asia, and recently the number of athletes in Japan has increased as well as the number of professional gamers. TechnoBlood has taken a significant role in large-scale competitions such as "World Cyber Games" and "Cyber Games Asia" since 2002, which at the time was the early stage of eSports. Based on the experience in tournament management and as one of the top companies for online distribution to Internet cafes, we are ready to join the promising future of eSports by offering our unique expertise.
Recently, eSports has been attracting worldwide attention due to the massive amount of prize money and the success of professional gamers, and more tournaments are happening in various locations. We have a solid background in hosting and operating "World Cyber Games (WCG)" in Japan(2002-2013) and holding the eSports event "Cyber Games Asia (CGA)" at the Tokyo Game Show, the most significant game convention in Japan(2012-2016). Most recently, we have organized a tournament management system by linking a variety of stores and esports facilities across the country to host tournaments such as "Shadowverse Rampage Battle" or "PUBG TechnoBlood CUP.“ Starting 2021, TechnoBlood is to hold a global eSports tournament, "World eSports League (WSL)," given the official recognition from the International Esports Federation.
Many offline competitions and events are going on with the aim of promoting online games and encouraging those communities. We are known to have a cooperative linkage with game publishers in terms of event management and operation. And also, cooperation with stores of various business types throughout the nation, we have provided events held mainly in urban areas in local locations. For the communities to grow, we have created a mechanism for users to hold eSports tournaments and meet-ups anywhere in the country.
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